PDF DOCUMENT
PROJECT / FIRST-PERSON GAME DEVELOPMENT
Tournament
An Unreal Engine first-person-shooter prototype designed as the foundation for a larger game.
Unreal EngineGameplay systemsLevel design

01 / DEVELOPMENT
Project overview
- Designed a custom arena inspired by the Tournament of Power stage, with an upper combat space connected by a long elevator to an interior room.
- Implemented a minimap, damage, health and shield systems, a timer, objectives, weapon feedback and player-facing HUD elements.
- Created gameplay spaces, environmental assets, pickups and enemy concepts while keeping the prototype scoped to the available development time.
- Produced gameplay, animation and mechanics recordings to demonstrate the playable systems.
MY ROLEGameplay developer and level designer
TOOLSUnreal Engine
FOCUSUnreal Engine · Gameplay systems · Level design
DATE2020
02 / DOCUMENTATION
Project documents
03 / VIDEO