PROJECT / ANDROID GAME DEVELOPMENT

Mobile Game

An Android obstacle-navigation game controlled through an on-screen joystick.

MobilePhysicsUI
Mobile Game project artwork
2020

01 / DEVELOPMENT

Project overview

MY ROLEDeveloper and designer
TOOLSUnity, C# and Android
FOCUSMobile · Physics · UI
DATE2020

02 / QA & TESTING

Testing approach

01

Used active testing throughout development rather than waiting until the end of production.

02

Planned checks for compile errors, compatibility and efficiency issues, glitches and gameplay bugs.

03

Recorded errors to support traceability, future fixes and iterative improvement.

04

Combined test-level playthroughs with checks of movement, physics, checkpoints, menus and replay flow.

02 / DOCUMENTATION

Project documents

PDF DOCUMENT

Pre-Production Report

Android project brief, requirements, Unity and C# development planning, market research and test strategy.

02 / DEVELOPMENT GALLERY

Images and process

Mobile game main menu
Main menu
Mobile ball game obstacle section
Obstacle gameplay
Mobile ball game narrow path
Navigation challenge
Physics-based obstacle sequence
Physics interaction
Bridge section in the mobile game
Bridge mechanic
Checkpoint implementation in the editor
Checkpoint system
Mobile game victory and replay menu
End-game menu
Overview of the mobile game level design
Level-design overview

03 / VIDEO

Gameplay and presentation

General portfolio showcase featuring the Mobile Game