PROJECT / LEVEL AND ENVIRONMENT DEVELOPMENT
Blood Oath
A project showcasing level design, 3D environment work and playable implementation.
Level design3D designImplementation

01 / DEVELOPMENT
Project overview
- Planned environment composition and player routes.
- Designed and implemented 3D spaces within a playable level.
- Focused on cohesive atmosphere, navigation and level presentation.
MY ROLELevel and environment designer
TOOLS3D game-development workflow
FOCUSLevel design · 3D design · Implementation
DATEPortfolio study
03 / VIDEO